What Can You Do With the PlayStation 4 Offline? | PCMag

can i play my downloaded ps4 games offline

can i play my downloaded ps4 games offline - win

[Question] "My ps4 was stolen yesterday and I deactivate it from PC and changed the password, can the theif still play the downloaded games offline?"

My ps4 was stolen yesterday and I deactivate it from PC and changed the password, can the theif still play the downloaded games offline?
I just hope that he cannot enjoy my games atleast.
submitted by da7oom299 to PS4 [link] [comments]

If I download Farcry 4, can I play the game offline with dlc included on my PS4?

Wanted to know before I buy the game as I have a shitty internet connection sometimes.
submitted by Belokonev0527 to farcry [link] [comments]

Downloaded an update to the game on PS4 today. Now I can’t load my campaign online - Game crashes to the desktop at “Connecting” every time. I can play offline just fine, but setting my game to Public causes the game to crash on load every time. Was this update rolled back?

submitted by UhhWaitASec to remnantgame [link] [comments]

Can I play downloaded games offline if my ps4 isnt set to primary?

I recently purchased a PS4 as a gift for my siblings and I plan to buy another one for myself on boxing day if there are any deals. I bought physical copies of most of the games but I created a psn account and ended up buying a few online cause there was a huge discount on them at the time. The issue I have now is that my brothers are currently in a different country where data is super expensive so the PS4 would have to be offline for a while and I read somewhere that in order to play digital games offline the console would have to be set to primary but that only one console can be set to primary at a time and any other consoles would have to be logged into my account in order to play the games. Also since their console won't be connected to the internet does this mean I wont be able to set my new console as primary once I get it? And if not would this cause any issues for me besides not being able to play downloaded games offline?
submitted by t_a1997 to PS4 [link] [comments]

Why is Stadia such a punching bag among gamers?

So I've been reflecting on Stadia as a service while trying to sell my premiere kit on Kijiji(planning to get back on Stadia after CCwGTV support). I offered to explain a couple potential buyers how it works and how they can test for free with a pro trial before making the purchase. They were actually pretty impressed how it ran on their laptop pretty smoothly and with their own PS4 controllers.
Which brings me to this post. Do people not understand that this is legit the best thing to happen to gaming since online play? Sometimes I think we forget how far we've come as a society in terms of technology because we're living in it. If you told me 10-15 years ago that I had the flexibility of being able to play streamed next gen games on any potato laptop/phone with no input lag for a small monthly fee, I'd join in a heartbeat.
Yes the library sucks for now but its getting better everyday and always available as a neutral option even if you own next gen consoles. With services like Xbox Gamepass, its clear flexible cloud gaming is the future so why people are choosing to have an expensive middle man is something I don't understand. The only reason I can think of is for exclusives which is fair and will probably be a reason I buy one of these consoles eventually when theyre cheaper. But as a patient and casual gamer, I'm completely fine with Stadia for now and hope it sticks around.
The only criticism I have for Stadia is that there should be an option to download the game for life for offline play. It should be your responsibility as the owner of the game to ensure you have the hardware to run it if you want to play offline. If I pay $80 for a game like steampunk and theres a month I dont feel is worth paying Stadia for, I feel I should atleast have access to it offline. With that being said, this is a minor inconvenience I'm willing to put up with for fact that we live in an age where we can freakin stream next gen games on minimal hardware.
EDIT: So TIL that you don't actually need a Stadia Pro membership to actually play games you purchased before:
What happens to the games that I purchased if my Stadia Pro subscription or trial subscription ends?You'll still be able to access and play the games that you purchased when you no longer have an active Stadia Pro subscription. Note that non-subscribers can stream games only up to 1080p resolution and 60 FPS.

submitted by tazmanic to Stadia [link] [comments]

Ps4 split screen error 42.

(Global problem after new update - seems like we need to be patient for a fix on developers side) Hi, ive been playing alot of Rocket League offline lately with my girlfriend trying to teach her the game. When i descided she wad good enough we headed into an online 2v2 or 3v3 casual and it briefly lets us into the game for at millisecond then crashes the match sending us back to main menu with the error code 42 (connectivity issues). I have tried restarting my ps4, reinstalling rocket league, restarting my router, resetting my router and now i am here. We can match offline no problem and one person can match online but not both of us. As soon as we start a casual online game with 2 controllers in the lobby it crashes. I am running a stable 300/300 upload/download with ethernet on my ps4. Would love it if someone had a clue. Btw the epic friend remove thing doesent work either (related to old bug). Ty very much.
submitted by mauiwauiiiii to RocketLeague [link] [comments]

Just received a temporary suspension from Sony for having somebody else activate the PS+ collection on their PS5.

Met a guy on this subreddit that was activating the collection for people for free and I decided to hop onto the bandwagon. Guess he activated it for too many people.
And before you guys start commenting: Did I know it was gonna be a bad idea and I'd probably get caught? Yes.
Was it worth it? / Would I do it again? Well, I know this sounds stupid, but honestly it kind of was worth it. I got to play a bunch of games I never had the opportunity or money to try before and I actually had my PS4 offline before the suspension was issued so I still have the crap ton of games that I downloaded from the collection and they're working for now. Plus, I have a couple of games I borrowed from friends that I can play offline for the time being. However, as contradictory as it sounds, I wouldn't do it again if I could considering I miss out on 4 of the PS+ free games for January and February. (That is if the rumors are right and the suspension is only two months, I don't know yet, haven't received the e-mail from Sony.)
So I guess the moral of this story is don't be greedy and dumb like me and just do stuff the legit way.
TL;DR: Decided to have somebody activate the ps+ collection for me for free and I just got suspended. Thought I would just give a short warning.
Edit 1: Still no email response from Sony and looks like the playstation chat service is currently offline for me in the U.S.
Edit 2: After pestering the live support chat twice, I found somebody who said that they elevated my case to somebody else and that I should check for an email within the next 24 hours.
Edit 3: So Playstation's support team just seems to be non-existent when it comes to getting an email response and I kind of feel like giving up and hoping that it's going to be 14 days only.
Edit 4: Well, after 14 days without any communication, my account is back up and reinstated. All of the games from the collection are still there and seem playable for now but a couple people have been saying that we lose access to the collection after a day or two so if that's the case I think I'm just going to download as many of the games as I can that I wanted to play and just keep my ps4 offline for as long as possible.
Also, I'd appreciate it if a couple of you let me know if your accounts have been reinstated as well and keep me updated on whether or not you lose access to the games.
submitted by IAlwaysHaveBadLuck to PlayStationPlus [link] [comments]

LOCAL CO-OP BUG WORKAROUND DISCOVERED!

THE BUG...
We bought this for my kids for Christmas and on the first play (offline, non-ps+ accounts) they were able to play co-op just fine. The next time they played no one from any profile from any controller was able to join a local co-op game. Connecting a controller is recognized and it then says to press the L3 joystick button to join, but there's no response, no matter which button is pressed. There's no way to join in local co-op, whether from main menu or from the campfire. Only single player works.
Clearly something about the patch downloaded vs non-patched game is causing this problem as local co-op worked fine prior to updating to latest patch. It was a huge letdown for my kids who have wanted this game all year, were able to play it once, and then it's like the rug got pulled out from under them.
This bug seems to be inconsistent across systems, as some people don't have this problem at all, while I still see plenty of posts around the net and comments even on here (esp after Christmas from a wave of new game purchases) expressing the same issue. I have a 1st generation PS4 but the latest system patch.
THE WORKAROUND...
When I am at the character selection, before I enter the game, I go into settings, select game, and select the cross-platform action. Then I back out to the character selection and now I can hit L3 and the second player is added. I tested this multiple times and have been successful 100% of the time.
My kids are now able to play the game together again and they are very happy!
Here's hoping Mojang still fixes this silly bug for such a basic, fundamental part of the game, and I don't know how this got through QC, but this workaround is relatively quick and easy and should suffice, for now.
submitted by SteveLolyouwish to MinecraftDungeons [link] [comments]

PS+ version of Modern Warfare Remastered voided my Legacy Edition of Modern Warfare Remastered. What can I do?

In 2016, I bought Call of Duty: Infinite Warfare Legacy Edition, it comes with a code for Modern Warfare Remastered (MWR). The IW disc is required to access MWR. I only bought the game for MWR not IW. When Playstation made MWR as a free game in March 2019, I download the PS+ version to avoid having to use the disc. I’ve since deleted the PS+ version and would like to use my original copy that I paid for. Im not always going to have PS+, however, I would like to play MWR, which I paid for, in the meantime.
When I load my copy into the PS4 and try to access MWR through the IW menu, it takes me to the Playstation store to purchase the game. I already bought this game though.
I cannot play MWR since it is shown as a PS+ game on my PS4 and the online store. My purchase has been overwritten. I cant launch the game b/c it just takes me to the store instead.
I’ve tried all the troubleshooting steps like restarting/signing out/restore licenses/power cycling/activate primary console etc. My legacy edition worked great until I download the PS+ version.
I’ve talked to multiple PS LiveChat representatives and nobody has given me a solution or seem to know what the hell Im talking about. I've asked them to revoke the PS+ license so I can try to launch from my disc without it recognizing as the PS+ version and they refuse to do that. I've been contacting Activision since September and have gotten no where. Nobody has provided actual resolution so Im coming here. Any ideas? Possible solutions? I paid $80 for this game and now I cant play. It's very frustrating.
Edit: Im going to include updates into the post to avoid digging the comment sections.

Update 1: I deleted the save and re-downloaded the game. It's still the PS+ version. I can confirm, the single-player progress does get wiped. Good news is, my FNG score still shows up.
Update 2: I made a brand new account. For offline, MWR didn't appear in the menu. I connected back to the internet and MWR appeared but it took me to the store page for the IW disc upgrade for whatever price it had. My main account takes me to the MWR page.
Update 3: Asked for them to revoke access w/o the backstory. Agent tells me it’s impossible for them to revoke access to the game and they cannot do it. Then later tells me the only way to revoke access to a game is to refund me the price of the PS+ version (a refund on nothing really) which will then revoke the license from my account.
I still see the game on my account and he tells me I have to wait for it to take effect.
I really don’t believe him but I’ll wait and see.
Update 4: They gave me a case number and sent my issues to their specialist or whatever they called it. I haven't received a response back and chat agents don't want to talk to me. In my experience, Playstation Support is absolutely useless.
Update 5 1/23/21: Never heard from Playstation and I highly doubt I will ever hear from them. That $0 refund the PS Chat Agent gave me did nothing at all. Mike R. from Activision Support has got back to me the other week and surprise, surprise, Mike R from Activision, doesn't know what to do either. A back and fourth and he last asked "what region Im in?". I never heard back.
Activision support is an absolutely useless bunch of people.
Playstation support is an absolutely useless bunch of people.
submitted by SourPatchAdults1 to PlayStationPlus [link] [comments]

Stadia vs xcloud / game pass ultimate vs ps now / remote play vs Luna

Hello Stadians,
First post here. I joined the cult not long ago after extensive research and since my post on red flag deals about Stadia has gained much traction, I decided to post it here for future Stadians or people who might be interested. Information is spread out across many sources, so I am trying to bring all current cloud services together into one giant post. If you want to spread the message to people who are on the fence, please use this post as you like, you are free to share this. Please correct me if I got anything wrong since I am still new to the game. Here goes :
PART #1 :
Stadia is still very new to a lot of people but have gained quite a bit of attention recently due to Google freely handing out hardware. However, it is still largely misunderstood.
Unlike what many people think there it's either one or the other, Stadia is so versatile that it can complement anything (ps5, xbox, pc, mobile gaming). It doesn't have to be one or the other. You can sub, or you can just buy a game and play it whenever and wherever you want as long as you have a stable Internet connection.
The most important thing is to test it out for FREE. Go on your chrome browser, log in with your gmail account, and click on Destiny 2. No downloads, no load times, no patches, no wait times, no hidden fees, no hardware requirements, just play it for free indefinitely on any toaster computer you are running as long as you have a stable connection.
Like it ? Then don't be afraid to buy some games during their sales if they are cheaper on Stadia than other platforms. You will be able to play is as long as you have an stable Internet connection.
Don't listen to people who says Stadia is going away like some of Google's retired products. If anything, it's expanding and the future of gaming is streaming. Say goodbye to overpriced hardwares that expire or games that don't run properly on newer hardwares. Say goodbye to having to buy the same game on xbox, pc, mobile. Say goodbye to load times, storage limits, hardware problems like the ps4 pro making absurb noise.
Don't listen to people wo says Stadia has awful lag - they either have a bad connection or only tested Stadia at launch. With a good reliable connection with at least 35mbps download, there is absolutely no way the input lag will bother you unless you do competitive gaming. Everyone has their own experience with Stadia and best is to try it out yourself and not listen to people - it's free anyway with zero hurdles.
Don't listen to people claiming Stadia has a very limited library. Stadia launched roughly 1 year ago compared to xbox / steam / ps who have been there for ages. Obviously, you won't have the same library. Stadia is about to lock in 400+ games this year alone and more to come. Library size shouldn't matter since you do not have to pay or commit to anything. If you don't like what Stadia has to offer right now, just set it aside - you aren't losing out or anything. Your hardware is not going to expire, you aren't paying a dime to have a Stadia account, you have zero commitment necessary.
I hope this sums up the debate and why everyone should at least give Stadia a chance and try it out on your browser right now and experience the future of gaming. Zero commitment needed.

PART #2 : This is the part where I try to summarize each available streaming service and compare it to Stadia as of today.
PS Remote Play, which has pretty much been given up by Sony because they want to focus on PS5 hardware, is basically a service that allows you to connect to your own hardware to play games you own on your PS4 / PS5. You have the same limitations than your current hardware. Therefore, if your game only runs on 30FPS on PS4, it will only run 30FPS remotely. Your hardware will also eventually expire as new games get developed that require more juice. Last time I checked, remote play on PS4 Pro is capped at 720p. Since the connection has to jump through 2 loops (from your PS to Internet, and from the Internet back to your device), you will definitely feel a latency while streaming your games. Stadia is running off of a dedicated hardware and servers straight to the device you're streaming on, while the PS4/5 remote play has no server and uses your hardware.
PS Now is a service you need to pay either 12.99$ CAD a month or commit to $79.99 CAD for a whole year (20% off during BF sale, good value). It has its own dedicated servers so latency should be better. However, as of now, games are still being streamed at 720p only, and hopefully 1080p soon. A plus side is the access to a bigger library, potentially bigger than what xbox game pass ultimate has to offer. You can also download PS4/5 games to play offline unlike Stadia where a stable connection is required at all times. However, you need an online check every 7 days and the offline service only works on your PS4/5 hardware. if you use this service, some games can leave the platform on a rotation basis (about 10 out of 800 games available) and you don't own any games unless you buy them on the PS store. If your subscription expires, you'll lose access to the downloaded games and any DLC associated with it. As noted by redditors here, you do get plenty of time to finish the game and a notice ahead of time before rotation begins.
Xbox Game Pass Ultimate cost 16.99$ CAD a month and provides the best library of games on a rotation basis, and is now combined with xbox gold meaning you can claim free games every month that you can keep as long as you are subbed, like Stadia Pro. The game selection is arguably better than PS Now, and is much more varied than Stadia. The biggest downside is that Game Pass Ultimate only offers 720p streaming as of now and I have noticed many more players reporting latency issues with Game Pass compared to Stadia. Just like PS now, Game Pass Ultimate is like a rental service where you don't get to keep any games unless you keep paying a fee. The difference with Stadia is that your money is exchanged for games you can keep with regular Stadia. You keep the games you bought and they do offer some free to play games like Destiny 2 and more to come eventually. However, free version of Stadia is capped at 1080p 60fps with stereo sound.
Geforce Now from Nvidia costs 6.49$ CAD a month to play, or offered free but you are limited to 1-hour sessions only, which is quite stressful in my opinion. It basically uses your steam games library and allows you to stream them using their cloud servers. If you have a big library of steam games, I can see a good reason to use Geforce Now. However, their cloud servers are much much smaller than Google (obviously). For new games, you have to wait for them to become available on the service if the game requires different specs, since Nvidia has to make Steam games compatible with their service first. Due to their small servers, 2 years after their launch, they have yet announced support for 4k streaming and yet to have their own exclusives. This is only a good option if you have a huge amount of steam games and want to access those games outside of your PC.
Luna offers game streaming for 7.99$ CAD (note that this is their entry price, and I will guarantee you this price will get a bump once their service is more widely known) . They have a bigger game library than Stadia but a lot of players claim that their games aren't as quality (filled with indie games and less AAA titles). However, Stadia has much better latency because Amazon servers are more tailored towards enterprise usage rather than customer. Another downside to Luna is that it doesn't offer a free service compared to Stadia, but time will tell.
To me, the main selling point for Stadia is this : no commitment required.
With other services, you either have to pay to use their service or buy their hardware, or both. A paywall is the highest obstacle to a new user base and Google knows that. No other services would allow you to create a free account, go on your chrome browser, and play Destiny 2 (other free games will be announced soon) right away without any hardware check. You can play Destiny 2 on a toaster computer, a TV with a Chromecast Ultra dongle and all you need is keyboard + mouse, or any controller you can find. Stadia can accommodate those with little to no interest to build a 1,000 $ CAD PC to keep up with current games (to eventually expire and have to upgrade again) and Stadia doesn't require you to buy consoles, have console hardwares expire, compatibility issues with previous games, update games, run out of storage room.
All you need to ask yourself is : do you want to play this game or not ?
You are not pressured to finish a game before it rotates out.
You are not forced to pay to play - you buy and own.
You don't have to think about compatibility issues nor hardware issues.
If Stadia manages to secure more AAA and exclusive titles, they will be an even more fearful competitor to other game streaming services.
Cloud gaming is still very young but it is the future. We don't know when it will happen, but one day, it will be the Netflix of gaming.

2020-11-26 EDIT : Thank you so much for all the feedback guys, I stand corrected on many points you guys put forward and I appreciate the time you put to read through my wall of text.
EDIT 2 : Updated PS Now to include 10 games out of 800 that gets rotated out and library size potentially bigger than xbox's.
EDIT 3 : correction on stadia servers vs amazon luna's
submitted by valcyclovir to Stadia [link] [comments]

The Ultimate guide for OFFLINE features, split-screen, Bots, LAN Play in Cold War

1.11 UPDATE NEW FEATURES ZOMBIES HAS SPLIT SCREEN OFFLINE NOW!

1.11 update news

-Zombies now allows 2 player split-screen in offline, you can add a controller as well as start/boot the match fine, however the same issues persist with offline split-screen, visual/menu glitches/bugs just like the normal multiplayer split-screen
-Multiplayer offline split-screen is working again, it seems to have all the same issues it had prior to the 1.09 update where it got broken, rough menus, class selection not working in certain scenarios, I've also found Nuketown 84 in split-screen will crash every time it loads into the match...etc etc.
- RAID and PINES map are available offline now
-Prop hunt is available offline now, however no bot support.

1.10 update - literally nothing added for offline

1.09 update - literally nothing added for offline

KNOWN MAJOR OFFLINE ISSUES/BUGS all present in latest 1.08 'season one' version (tested on PS4/PS5) Please read these as it may answer some questions instead of posting a comment.

*NEW BUG/GLITCH as of V.08\*
- V1.08 you can no longer play split-screen offline, when adding player 2, it will attempt to add player 2 and just fail each time....
- when playing split-screen multiplayer (versus) player 2 can do create-a-class but only edit the main weapon, they can not edit any attachments
- when playing split-screen multiplayer (versus) often player 2 can not select a class when starting the match at all.

- offline zombies has no option for split-screen or adding a controller when playing offline period (unsure if this is a glitch or the fact zombies has no split-screen option offline at all
- online zombies, has the option to add a second player for split-screen, but even when you do this the game won't launch and will often come up with a error stating this mode has exceeded the maximum amount of players, (unsure if ths is a glitch or the fact zombies isn't supposed to be split-screen at all)
- Search and Destroy and VIP Escort modes, do not support offline bots at all
- the maps Armada and Crossroads do not support offline bots at all currently for any mode
- the maps Armada and Crossroads have a small variant for normal modes, however when playing VIP escort mode only, you get the full expanded large scale combined arms map (with vehicles) however again no offline bot support, unsure if this is a glitch or not.
- various interface/menu bugs within the menus/lobbys
- multiple instances of glitches when playing in split-screen, gunsights missing/notloading, hands dissappearing etc etc.
- multiple settings not working, loadout restrictions settings completely broken and not working right, guns misnamed, M82 is called the XM4 etc and turning off or enabling what is supposed to be the M82 turns off both or enables both the M82 and XM4, really broken.
- I have to do more testing but I've had two instances on PS5 where my campaign save will dissappear completely after playing split-screen multiplayer.
- unsure if a glitch or designed this way.
If you find any bugs/issues or fixes that I haven't do let me know in the comments or flick me a PM, Finding new stuff every time I play it.
I'll endeavour to keep this guide updated over the next couple of months, do be with me as I can't update EXACTLY on time every time a new update comes out..
All testing done with the PS4 and PS5 version of the game (v1.03) (now updated to V1.07)
I have updated the game now to V1.05, I can confirm nothing has changed for offline with this update, what is down below is still current including no OFFLINE split-screen option for Zombies and the Crossroads/Armada maps still do not support bots.
I now have the PS4 as well as the PS5 version of the game, It's exactly the same, nothing additional, no extra bots/maps/modes/features, exactly the same issues, exactly the same stuff.
Some people are asking about the Dualsense for it, it's neat, the guns all feel slightly different, so the resistive triggers have different 'pulls' for different weapons, big LMGs the aiming trigger is a slow steady pull where as a pistol is very lightweight and barely any resistance, the vibration stuff, pretty standard, although again every gun feels a little different, nothing mind blowing, but neat feature. Astros Playroom on the other hand is amazing for the dualsense.
All testing done on PS4 Pro and PS5, running in an offline environment, no internet on the console, boot from cold startup, booting up Black Ops Cold War OFFLINE and playing OFFLINE.
This guide is aimed at people who enjoy the offline part of Call of Duty (yes there are people like us) If you play online thats fine, no need to make a stupid comment like "why are you playing offline in 2020 what a loser etc etc"
I've done this for several years, this guide is for fans of offline play and aimed to get CORRECT information to people who need it

FAQ Starts here

What do you mean when you use the word OFFLINE?
To clear up any confusion as many people seem to confuse the terms OFFLINE and LOCAL PLAY, these are two VERY different things.
If I use the word OFFLINE in this guide at any point, I mean OFFLINE, no internet on the console, no WiFi, no Ethernet, Console as well as game has been cold booted with NO INTERNET WHATSOEVER.
Can you play Call of Duty Black Ops Cold War OFFLINE without an internet connection?
Yes once your game is at version 1.03 (latest current version at time of release) You can play the game fully offline.
Like Modern Warfare 2019, the game is quite large (100.4GB for PS4 at of time of writing) It also like Modern Wafare 2019 is divided into PACKS
The Base game has the following PACKS, which you need to have installed if you want to play every mode available.
Call of Duty: Black Ops Cold War Single Player LicenseCall of Duty: Black Ops Cold War Multiplayer License
Call of Duty: Black Ops Cold War Zombies License
Call of Duty: Black Ops Cold War - Campaign 1
Call of Duty: Black Ops Cold War - Campaign 2
Call of Duty: Black Ops Cold War - Campaign 3
Call of Duty: Black Ops Cold War - Multiplayer Base Install
Call of Duty: Black Ops Cold War - Zombies Base Install
Call of Duty: Black Ops Cold War - Dead Ops Arcade Pack
Call of Duty: Black Ops Cold War Content 1 - 6 License (1 file for each) ( I believe this is just DLC stuff)
The console versions like WWII, Black Ops 4 and Modern Warfare 2019 will work OFFLINE after patching/updating, the PC version however due to Battlenet is ONLINE ONLY, even for Campaign/offline bots.
Can you install and play Black Ops Cold War from the disc without installing any updates/patches?
No you can not, like Call of Duty WWII, Black Ops 4, and Modern Warfare 2019 before it, the physical copies of the game do not contain all the files nor can you play the full experience OFFLINE via the disc only, you can only play a few multiplayer maps vs bots, thats it.
*A MANDATORY INSTALLATION/UPDATE IS REQUIRED FIRST\*
Can you play the Campaign OFFLINE?
Yes as mentioned before, as long as you have updated your game to the minimum version of 1.03 (latest current release) the games campaign will be playable OFFLINE.
Can you play the multiplayer (versus) OFFLINE?
Yes as mentioned before, as long as you have updated your game to the minimum version of 1.03 (latest current release) the games multiplayer will be playable OFFLINE.
Can you play the Zombies mode OFFLINE?
Yes as mentioned before, as long as you have updated your game to the minimum version of 1.03 (latest current release) the games multiplayer will be playable OFFLINE.
**Can you play the Zombies Onslaught mode OFFLINE? (exclusive to PS4/PS5 for 1 year)**yes
Is there Split-screen support in mutliplayer versus?
Versus Multiplayer has 2 players split-screen per console maximum
Is there split-screen support in Zombies?
EDIT: Version 1.11 has finally added the ability to play zombies OFFLINE split-screen, however its still rough, but it does work.
Is there co-op campaign or split-screen campaign?
Campaign is single player only.

What does the aspect ratio for split-screen look like? Is there any 'black bars' on the sides?
Split-screen for multiplayer versus has both Vertical and Horizontal options.
Horizontal split-screen (TOP and BOTTOM) has black bars on the left and right.Vertical split-screen (LEFT and RIGHT) has black bars on the top and bottom.
Is there OFFLINE LAN support, (2 or more systems connected offline for multiplayer) ?
You can play 2 players PER CONSOLE in multiplayer versus. Zombies is ONE PER CONSOLE currently, LAN is broken though unless you go online and download temporary hotfixes, so basically you need all consoles to be online, connected to servers, get hotfixes (so every game/console is on the same version and then it will work) this is the exact same issue Modern Warfare has. Its stupid. true proper OFFLINE LAN play is pretty much broken in the last two CODs.

OFFLINE BOT SUPPORT

Is there offline bot (AI Enemies/teammates) support?Which modes support them?How many Bots per mode?
Yes there are offline bots
you can have a total of 12 players in each core game mode, so if playing SOLO, you can have 11 bots.
I can confirm if playing split-screen you can still have 11 bots in the game total.Previous versions of the game only supported 7 bots in TDM and FFA game modes, this was fixed in V1.07. all modes support 11 bots.
you can not add bots to the Crossroads or Armada maps at all.
VIP Escort and Search and Destroy game modes do not support offline bots.
Can you make assymetrical/uneven teams?
Yes, however you can't go over the maximum of 6 players per each team,
So you can't for example do a team death match with you on one team vs 11 bots on the other team.
6 v 6 max
How many players can play each mode? (assume bots means players too here)
2 REAL players in split-screen and up to 11 bots (6 players/bots per team)
Edit: I didn't notice before as I mainly play objective modes not FFA or Team Deathmatch,
If you play Free-for-all or Team Deathmatch the bots cap at 7, not 11
What difficulties are there for the bots?
Recruit, Regular, Hardened, Veteran
are there loadout restrictions and can we force the bots to use certain loadouts?
There is an option for loadout restrictions in the menu, however It dosen't affect bots, you can turn off custom classes but sadly there again is no option to set what the DEFAULT classes are (like how Modern Warfare Remastered allows)
Right now the restrictions screen is VERY broken, half of the weapons are sharing the same name, for example the M82 Sniper rifle is incorrectly labelled as the XM4 (assault rifle) I turned off EVERYTHING but the M82 but it has the XM4 enabled (as its obviously broken) I have turned off everything but the XM4 and there are still weapons that are accessible.
So hard one to test right now, It's restricting some weapons but I can only tell from the player side no the bot side, Patches are needed to test this feature properly.
are there friendly/teammate bots for Zombies mode?
No there are no friendly AI/teammates/bots in Zombies mode.
What are the bots like, and how do they play?
I've had a quick go (I'll update this more later) but they feel like how they did in MW 2019.

Create-a-Class/Loadouts/Customisation

Is there an offline progression system? or is everything unlocked for offline play?
There is no offline progression system, everything is unlocked from the start, all attachments, gear, weapons etc is available offline from the start
What about customisation/camos etc?
Yes you can apply camos, change reticles offline, it looks like everything is unlocked here
What is available in offline create-a-class?
A ton, I'll add a video in the comments later with a showcase of everything, it's comparable to how MW was at launch.
How many custom classes can you have? can you save/rename them?
You can have 5 custom classes per player offline, yes you can rename/save them.
What Operators are available offline?
All launch Operators are available offline
NATO:
Mil-Sim:
HunterSong
Operators:
ParkAdlerBakerSimsWoods
Warsaw Pact
Mil-Sim:
VargasPowers
Operators:
PortnovaBeckGarciaStone

Multiplayer VERSUS


What game modes are available offline?
Team DeathmatchFree-For-AllSearch & DestoryDominationHardpointControlVIP Escort
What about the Larger Combined Arms modes?
Although the maps like Crossroads (which was the big snowy map in the beta with snowmobiles etc) are here, these are not the combined arms versions, these are smaller cut down versions of these maps, you can only do 6 v 6 in offline.
Is there a realism mode? or Hardcore Mode?
No realism mode, there is no hardcore 'mode' like MW2019, however there are Hardcore versions of TDM, FFA, SND, and DOM.
What multiplayer maps are available?
ArmadaCartelCheckmateCrossroadsGarrisonMiamiMoscowSatelliteNuketown 84 (added for offline in update V1.07)
What interesting custom game settings are there? anything different/new?
Nothing out of the ordinary, all pretty standard fare at launch.
Can I save custom game modes OFFLINE?
Yes you can save them.

Zombies

Is everything unlocked for create-a-class?
Yes, everything is unlocked, it's the same weapon selection from multiplayer versus, however you get 1 weapon, not 2, and a field upgrade which are zombies themed special powers.
Is there settings like in Black Ops 4, where you could adjust zombies/custom game settings?
Sadly no, it seems very scaled back more like the normal zombies modes from the older Black Ops games.
What modes are available for zombies offline?
Round based (standard zombies)Dead Ops arcade 3 (top down twin-stick shooter mini game mode)Onslaught (PS4/PS5 Exclusive for 1 year)
What maps/scenarios are available for offline zombies?
Round based (standard zombies)
Die Maschine
**Dead Ops Arcade 3 (mini game)**Rise of the Mamaback
Onslaught
Moscow (same as the multiplayer Moscow map....just with zombies)
What is onslaught mode anyway?
so its basically a VIP escort thing, you have a floating orb, that has a protective cirlce around it, you need to stay in the circle to live, zombies come at you, you shoot em, orb moves to a new location, rinse and repeat. Neat but you aren't missing much if you are a PC/Xbox player.
submitted by Voxelsaurus_Vex to blackopscoldwar [link] [comments]

Rainbow six siege ps5 upgrade

So I stopped playing rainbow like couple months back and gave the game to my cousin but I have been excited to get back in action ever since they announced the ps5 upgrade. So I went ahead and bought the physical game again but now the issue is when I try to download the ps5 upgrade it says learn more instead of download and when I click on it that leads me to a page that says " You can't buy this product right now ". Any solution to get the ps5 upgrade would be really appreciated
Edit: I Did find a fix if anybody needs it. Ubisoft didn't reply so I spent some time on my own and came up with a fix. So basically what I did was make a US account and and went to the upgrade page and download was available. Downloaded it but now when you try to open it in your main account it'll have a lock so you just got to set that US account as the primary account and your done. Now you can play the ps5 version on any account. ( Unlike ps4 setting primary account is different on ps5 so here is method if you need it Settings > Users and Accounts > Other and select Console Sharing and Offline Play > Enable)
submitted by ghostechful to DubaiGaming [link] [comments]

Fix for CO-OP "installation Suspended" error message (PS4 but may work on other consoles.)

Hey Guys,
(TL;DR near bottom)
So recently i've been trying to play some Modern Warfare on ps4 with my brother and my girlfriend, installed everything from the disc and all its data packs but was met with a "Installation Suspended" message when i wanted to play co-op.
I had a quick little google and reddit search and found three options:
Now, if you're like me and none of these worked then you have found yourself in a position where you either don't want to play the game anymore or you just accept that you can't play co-op.
Well, Here's the fix (Here for the TL;DR readers):
Hope this helps! 😁
submitted by spikeymikey0196 to modernwarfare [link] [comments]

PS4 Connection Failed

Hey. I have a problem. I bought Hitman 3 on disc for PS4 and I didn't have much time to download rest and just started to play first two missions offline. Then I downloaded rest and when I tried to go online, the game tells me that "Connection Failed" and to contact support. I first tried to look for some support email or smth but I didn't find anything. Then I found on reddit that 2 days ago was the same problem but due to server problem. Is anyone having my issue now and can help?
submitted by 122Yen to HiTMAN [link] [comments]

Game Locked on PS5

Hey everyone. I'm beyond frustrated at this point. I don't know where else to reach out to, I've asked every subreddit I think could help.
I have Red Dead Redemption 2. I have owned and played the game since it's release, I had it pre-ordered way before it came out. I had the physical copy but later got the digital copy. I've played the digital copy (ultimate edition) for 2 or so years now. So now the issue.
On my PS5, Red Dead Redemption 2 is locked. I restored licenses, didn't work. I enabled console sharing and offline play, didn't work. It's on my extended storage but NO other game has this issue. I only have the option to buy the game from the store, I cannot download it from a browser either.
I contacted Sony two days ago. They said I don't own the game. I told them I have for years, they still said I didn't own it. They saw my in game purchases but not that I own the game somehow. They then said contact Rockstar, Rockstar said contact Sony again. Sony chat disconnected yesterday and won't let me back in because I "chatted too recently". I tried calling, they can't help me over the phone. I chatted with them later last night, they said I have to upgrade to the PS5 edition...there is no PS5 upgrade available.
I pulled out my PS4 the night before last to see, played both single player and online with no issues.
I really need help. I don't want to have to buy the game again and Sony won't help me.
EDIT: It's not showing up in my extended storage but I have it installed directly on my PS4 and it works just fine
submitted by Guitargirl696 to playstation [link] [comments]

PlayStation Support Is Terrible

So, rant here.
I bought the PS5 around the middle of December. It's been great so far but now I'm having issues with a game in my library. I decided to boot up Red Dead Redemption 2 but... I can't. It's locked and told me to purchase the game. I've literally played it since its release date. I had the disc, then got the digital copy and have played it for over 2 years on 2 different consoles. I have 70% completion and countless online hours.
I tried everything. Restored licenses, enabled console sharing and offline play, rebooted everything, nothing worked. I can't download from a browser, nothing. Mine is the only account, and there's no PS5 upgrade.
BUT I can play it on my PS4 no problem. So I took it and moved it from my PS4 to my extended storage, plugged it in my PS5, got the "play" option, only to be met with "to use this content you must purchase it".
Sony support is TERRIBLE. I tried them 4 times (5 if you count the phone call I waited an hour for only to be told they can't help me on the phone), I told them the steps I took, and EVERY TIME they didn't listen. I'd say "there's no PS5 upgrade available for the game", they'd reply "have you upgraded to the PS5 version?". My favorite though was the guy who said "you need to download the game again from the store, then it will install and you can play". I just told you I can't do that, that's literally the problem!
The ultimate end answer I got EVERY time? "You don't own the game so you have to buy it to use it". Oh...so I don't own the game I just booted up on my PS4...the game I'm 70% completed with...the game I've made in game purchases with online...okay yeah makes sense.
Just wanted everyone to know if you have a problem, don't bother with the queue for support, it's useless.
submitted by Guitargirl696 to playstation [link] [comments]

Data usage?

Anyone know how much data ps5 uses just for voice chat? Reason for asking got ps5 on launch. My internet is a hotspot 15gb b4 throttled. Used it for years on ps4 would play online with friends and voice chat never go over unless updates or downloading new game etc. the night of getting ps5 was over thought ok probably has to do with downloads etc. anyway data reset. Since then I’ve downloaded the system software update 900mb round about plus around 1 gb of cheap games. Been playing offline but been online for 4 night 5 hrs a night playing binding of Isaac and in party chat. Somehow those 4 night of just voice chat has used the remaining 13 GB. So anyone got a data usage on the ps5? My only ideals I could think of for this amount of data is either A: myb something to do with how store always open??? Or B: I have that glitch where I’ve tried to update demon souls it finds update but never shows in queue so maybe it’s constantly pulling data from there? Anyone else witnessing insane data drain or know why. Additional info. Hotspot only used on ps5. Don’t play music. Always pay attention about downloads because I have a limit and can see if there was anything else connected
Edit: BigcatTV has found that the issue is stemming from external hard drive.
submitted by vires-astris to PS5 [link] [comments]

Need help

So I just got the ps5 can I just go download the game from the store and sign in with the account I had on my ps4?i have the first part of the game downloaded and it says ready to play but when I click on it it goes to the start screen and says visit store I can play a speedball game mode against bots that’s about it tough and the top left says offline can tell me what’s wrong?
submitted by blackenedthermal to WarzoneLFGCommunity [link] [comments]

Ragnarok

Hello, I'm having some issues with pluing ark single player offline and would like some help. On ps4.
So my end goal her is to play ragnarok, Alguero, and crystal islands.
I play offline, single player. Online playing isnt an option. Is it possible to play these maps offline?
From my understanding, they were added into the game for free.
I started playing recently. I just finished a 64gigabyte update, which I thought would give me the maps. But I just loaded on and the main menue and ark format is the same as it was before the update. The only maps it shows are "the ark, the centre, scorched earth" but scorched earth says "update network features to play online".
Another update popped up for version 2.47, but I think that just came out, meaning i should already have the option to play those maps i mentioned.
I have bad wifi, so I had to go download it at a friends place. If I want to get this version 2.47 I've got to try and arrange that again.
Would updating again make it so I can play those maps offline?
submitted by samuraizach69 to ARK [link] [comments]

Insanely bad download speeds

I got Cyberpunk on release day. Haven't been able to play it though because I keep needing to download updates which will take more than 40 hours. I can't even play the stupid game offline - it says it needs the patches to even play. My ps4 is literally downloading at around 400-800 kbps. I don't have very good Internet (roughly 20-40 mbps) but come on, that's just insanely slow. I've tried changing the dns, I've tried pausing and restarting the download, I don't have anything else on the Internet, there are no other apps open, it has been in rest mode. I left it on both overnight and while I was out doing stuff during the day and over the course of 15-ish hours, it downloaded about 8 gbs. Please if anyone can help me I would appreciate it - this is driving me insane.
submitted by yargetshplarget to PS4 [link] [comments]

DOOM Eternal Launch FAQ and Known Issues

Hey there, Slayers!
Happy launch day :)
My name is Jonny and I am one of the Community Managers here at Bethesda, here to help you with your DOOM Eternal needs. It's nice to meet all of you!
We just wanted to make this post to ensure you were all aware of the Launch FAQ and Known Issues document that we prepared for the game. I will copy the latest version of it below but be sure to keep it posted to the Bethesda net forum post as that will be updated with new questions/answers and issues as needed.
Should you have any further questions or issues, we will be in these forums as much as possible. Also remember that you can always view our support page and submit a support ticket here if you're encountering problems too.
Thanks so much for reading. Have fun ripping and tearing!
--
3/21 Update: Here are the top searched questions we're seeing through our support FAQ. For additional help, please visit: help.bethesda.net
Top Searched FAQ Items:
1. “ACCOUNT HAS NOT BEEN VERIFIED” - DOOM ETERNAL
If you receive an error stating “This account has not been verified” when creating or attempting to link your Bethesda.net account in DOOM Eternal, this indicates that your Bethesda.net account has not yet been verified. This can also inidicate that you may already have an account created, but not verified through another game, such as Fallout 4 or Skyrim. You can check what account you have linked to your Betheda.net account here: https://bethesda.net/en/accoun...
However, if you have not yet verified your account, you will need to fully verify it before you are able to view the account online. During account creation, a verification email is sent to your Bethesda.net email account. You will be able to verify your account by locating that email and clicking the Verify Account button.
If you have not received the verification email, follow the steps below:
Visit https://account.bethesda.net/.Attempt to sign in to your account.When an error message with a Resend email link appears, click the link to initiate a new verification email. Locate the verification request email in your inbox.Click Verify Account to complete the verification process.Once complete, you will be able to log into your Bethesda.net account.
2. What can I do if DOOM Eternal is crashing on PC?
Please refer to these steps: https://help.bethesda.net/app/...
3. What do I do if DOOM Eternal on PC is having connection issues?
Please refer to our connection guide: https://help.bethesda.net/app/...
4. Why didn't I receive my DOOM Marine skin for linking to Bethesda.net?
Link your Slayers Club account to DOOM (1993), DOOM II, or DOOM 3 classic re-releases, which have the option to link your Bethesda.net account to the game, and receive a retro-inspired DOOM Marine skin and matching nameplate for DOOM Eternal. This will be applied to your account when DOOM Eternal launches and you have linked DOOM Eternal to the same Bethesda.net account. Verify within the classic re-releases that you've both logged in and select "Claim Your Reward."
5. How can I play with my friends in DOOM Eternal?
Please refer to our guide here: https://help.bethesda.net/app/...
Frequently Asked Questions:
What are the supported languages of DOOM Eternal?
The supported languages are listed below:
English/French/Italian/German/Spanish (Spain)/Spanish (Mexico)/Brazilian-Portuguese/Polish/Russian/Japanese - Text and Speech
Simplified Chinese/Traditional Chinese/Korean – Text only
How are languages separated by platform for DOOM Eternal?
What are the technical specs for DOOM Eternal?
Please refer to our full launch guide on Bethesda.net
What are the recommended drivers for DOOM Eternal? (Updated March 20)
Download and Install the latest drivers (based on manufacturer).
NVIDIA:
AMD:
Where is PC Data stored for DOOM Eternal?
Can I link my Slayers Club (Bethesda.net) account to my console/PC copy of DOOM Eternal to receive my skins immediately?
You can connect your Bethesda.net account to your preferred platform(s) on this linking site.
I see the “Empowered Demons” settings option, but don’t see them in the game.
The Empowered Demons feature will be enabled in a future update. We’ll let you know once this new feature is enabled!
What do I do if I haven’t received my preordedeluxe edition items in DOOM Eternal?
First, ensure that you have redeemed all applicable codes. You may have received a code from your retailer (sometimes printed on the receipt itself). For physical copies, you may want to check with your retailer. If you still have not received your items, you can enter the Bethesda.net settings menu in-game and claim items by selecting Reconcile Entitlements.
What do I do if I see a black screen on PC?
A black screen on launch typically is a result of your graphics card drivers not being up to date, your machine not meeting the minimum system requirements, or an Anti-Virus program blocking or quarantining DOOM Eternal. You should first check to ensure that your machine meets the game’s minimum requirements here and make sure to add Doom Eternal as an exception to your Anti-Virus software.
Download and Install the latest drivers (based on manufacturer)
What can I do if DOOM Eternal is crashing on PC?
We recommend keeping reviewing this helpful article with troubleshooting tips if you’re experiencing issues on PC.
What do I do if I get a black screen in DOOM Eternal on Xbox One? We recommend power cycling your Xbox One if you are stuck on a black screen. To power cycle your Xbox One console:
How will I receive the exclusive DOOM Eternal skins that come from linking the Bethesda Account to DOOM, DOOM II, and DOOM 3?
These items will be granted to the Bethesda Account when DOOM Eternal launches. Be sure you use the same Bethesda.net/Slayers Club accounts on both your classic DOOM titles and DOOM Eternal.
What do I do if I can't progress in an objective in DOOM Eternal?
Sometimes you may be near an objective marker, but it could be on a higher or lower platform. Check your Map to make sure you are at the correct location.
If you are currently blocked by a Demon Gate, a demon may have escaped the area. In most cases they will return to the main arena shortly. If they do not return, restart from an earlier saved checkpoint by selecting Load Checkpoint from the Pause Menu.
If you are unable to load your previous checkpoint, you will have to select Reset Mission or Exit to Main Menu.
How do I use Photo Mode in DOOM Eternal?
Photo Mode is currently in Beta and only available in Mission Select after you have completed a mission in the Campaign mode. You must first enable Photo Mode from the settings menu. Once Photo Mode has been enabled you may press Right-Alt on a keyboard or Down on the D-Pad of a controller to access Photo Mode during gameplay. You can move the camera’s position and view the Slayer in third-person mode. You can also view the Slayer wearing skins that you’ve unlocked.
Known Issues for DOOM Eternal (all platforms):
Gameplay:
Issue: I noticed that my XP was negative after completing a campaign level or a BATTLEMODE match at one point, probably on a Thursday. Does this mean that I lost progress?
Resolution: You didn't lose any progress. This is a cosmetic issue that occurs if you complete a campaign level or a BATTLEMODE match while we are deploying a new Series. We will be correcting this issue in a future patch.
Issue: I've noticed that some of my customized DOOM Slayer skins aren't showing up correctly in BATTLEMODE lobbies and podium screens. Is there anything I can do about this?
Resolution: Resetting all weapon skins to default and reselecting your Slayer and weapon skins from the BATTLEMODE Customization menu will resolve this issue. This issue can also be avoided this if you select your DOOM Slayer character and weapon skins from the main menu's Customization sub-menu before entering BATTLEMODE.
Issue*: I just finished playing a Ripatorium session from the Fortress of DOOM. Can I play another one right away?*
Resolution: You can only play one Ripatorium session per visit to the Fortress of DOOM.
Issue: I'm on my first play-through of the campaign and the Slayer Gate Keys aren't appearing. Is there anything I can do about this?
Resolution: Deactivating Cheat Codes in the Mission Select menu will resolve this.
Issue: I am getting the following message: "No username specified. Please complete account verification." What does it mean and what can I do?
Resolution: There are two possible causes for this message. The good news is that you can continue into the game unimpeded for both cases. 1) Users who have created Bethesda.net accounts without specifying a username in another Bethesda title will see this message. For these users, you will need to complete the steps outlined in the Account Verification email that Bethesda.net sent you at the time of account creation in order to dismiss this message. 2) Some users who have created Bethesda.net user names are also reporting they are seeing this message. This user group is experiencing a delay in backend services that we are working dilligently to resolve. We apologize for the inconvenience and want to remind this user group that they can excuse the message and play the game unimpeded.
Issue: Pinned Weapon challenges on HUD are removed after reloading a checkpoint.
Resolution: Re-pin the Weapon Challenge. This will be addressed in a future patch.
Issue: Weekly Challenges must be re-pinned after beginning a Mission from the Fortress of DOOM.
Resolution: Re-pin the Weekly Challenge. This will be addressed in a future patch.
Issue: Sentinel Status is not always removed consistently from players.
Resolution: Re-accessing the Social Menu will correctly display the Sentinel Status of selected players. This will be addressed in a future patch.
Issue: Saves on Ultra-Nightmare difficulty are not deleted if the game is closed on the Game Over screen.
Resolution: This is an intended function of the Ultra-Nightmare experience. Although the game cannot be progressed on a given save after dying, saves will only be deleted with user permission.
Issue: Player is unable to access the Weapon Wheel if the Weapon Wheel function is bound to the Photomode key (D-Pad down)
Resolution: Do not assign Weapon Wheel to the same function as Photomode.
Issue: Why aren’t my friends receiving my Party invites?
Resolution: In some situations, delivery of party invitations may be delayed. Re-send a party invite if it fails to arrive after a minute or two.
Issue*: I’ve killed all the Demons in the current arena, but demon gates are still blocking me.*
Resolution: Demons may escape from their gates in rare situations. In most cases they return to the main arena shortly. However, if they persistent, restarting from the previous saved checkpoint resolves this issue.
Issue: Can I play a BATTLEMODE match with a friend on another platform?
Resolution: DOOM Eternal currently does not support cross-platform multiplayer
Issue: Can I invite my friends to a private match or party from [Xbox One/PS4/Steam/Bethesda.net/Stadia] system software?
Resolution: You can only currently invite friends to private matches and parties via the in-game Social Menu. Will be updating DOOM Eternal to support system software invites in the near future.
Issue*: The TAB key will stop functioning as a keybind for opening the dossier if the user minimizes the game window with alt-enter.*
Resolution*: In order to restore this functionality, the user needs to first maximize the title, then alt-tab out of the game and alt-tab back into the game.*
Issue*: I have the Bethesda.net PC version of the DOOM Eternal. Is there a way for me to add or remove friends in game or on the Bethesda.net launcher?*
Resolution: The Bethesda.net launcher does currently not have a friends management feature. If you play with users in BATTLEMODE matches you can add them as a "Favorite" and they will show up in the Favorites tab and invite them through the Social menu.
Accounts/Entitlement Redemption:
Issue: My Milestones don't show up when I change save game slots. Is there anything I can do?
Resolution: This is by design. Your Milestone progression is unique to each save game slot.
Issue: Milestone rewards don’t unlock if the player is offline when the Milestone is achieved.
Resolution: This will be addressed in a future patch.
Issue: Is there a way to link my Bethesda.net account out of the game?
Resolution: You can link your Bethesda.net account on the web here: https://bethesda.net/
Issue: I'm on my first play-through of the campaign and the Slayer Gate Keys aren't appearing. Is there anything I can do about this?
Resolution: Deactivating Cheat Codes in the Mission Select menu will resolve this.
Stadia:
Issue: Why am I seeing "This account is already online with DOOM Eternal on another device" on Stadia?
Resolution: In periods of heavy traffic, Stadia players may need up to 3 minutes before being able to access the title on another device with their same account. Close the play session on your current device and wait several minutes before accessing on a second device.
Issue: When I move from one device to another while playing on Stadia, I get a message saying "This account is already online with DOOM Eternal on another device. Please exit DOOM Eternal on other devices and retry." Is there anything I can do about this?
Resolution: Try again in 3 minutes. There is currently a 3 minute cooldown when switching devices while playing DOOM Eternal on Stadia.
PC Technical issues:
Issue: When playing BATTLEMODE as a Pain Elemental on PC, the Lost Souls move erratically when using the Soul Shield ability. Is there anything I can do about this?
Resolution: This happens for some PC users when they are playing with V-Sync disabled. Re-enabling V-Sync should resolve the issue.
Issue: UI elements appear too dim or bright while playing in HDR mode on PC. Is there anything I can do about this?
Resolution: This issue happens when Windows is not set to HDR display mode. Enabling HDR display mode in Windows should mitigate the issue.
Issue I am playing the game on PC and frequently encounter connection lost messages in-game? Is there anything I can do to resolve this?
Resolution: First, make sure you follow standard internet connection troubleshooting steps (ISP service issues, poor WiFi connection, etc.). You will also want to make sure that your Windows Date and Time are set automatically (located in the lower right-hand corner of your Windows task bar).
Issue*: I have an NVIDIA GPU and experience a flickering effect with HDR enabled on my HDR-supported monitor? Is there anything I can do about this?*
Resolution: To resolve this issue, please download and install NVIDIA GPU drivers version 445.75 from the links below:
Win 7: https://www.nvidia.com/Download/driverResults.aspx/159086/en-us
Win 10: https://www.nvidia.com/Download/driverResults.aspx/159091/en-us
Issue: The Automap appears dark on my PC's HDR-capable monitor when HDR is enabled? Is there anything I can do about this?
Resolution: We apologize for the inconvenience. We are working to address this in an upcoming PC patch. If you make heavy use of the Automap, we recommend you play with HDR disabled in the interim.
Issue: When I try to run DOOM Eternal on PC, I get the following error: "The server is not reachable, check your internet connection and click "Retry"". What do I do?
Resolution: To resolve this issue, head to the Control Panel on your computer, go to "Internet Options", select the "Advanced" tab, scroll down to "Security", enable "Use TLS 1.2", and then click "OK".
Issue: I meet the minimum system requirements and have the latest GPU drivers installed, but am experiencing performance and/or stability issues. Are there any troubleshooting steps I can take to ensure the game runs as expected on my system?
Resolution: First make sure that your system actually meets the minimum system spec requirements and has the latest GPU drivers installed. That information is available elsewhere in this FAQ.Users who have confirmed they meet the minimum system requirements and have the latest GPU drivers installed will experience performance and possibly stability issues if they are running settings that are inappropriate for their PC configuration.For best resultsusers who have a GPU that has no more than 4GB of dedicated VRAM should run the game at 1080p at Low Quality settings. Users who have a GPU that has no more than 8GB of dedicated VRAM should run the game at 1440p at High Quality settings (monitor permitting).Because there are so many possible PC configurations, you may need to take a trial and error approach to get the very best reslts for your PC configuration. Reducing Texture and Shadow Quality will be the first option you'll want to experiment with if you are looking for custom game settings.
Issue: I am encountering audio issues (i.e. dropouts, missing audio) when using a bluetooth headset on my PC. What can I do?
Resolution: Your issue may be resolved by turning off "handsfree telephony" on your PC. Head to the "control panel", "view devices and printers", double click the headset you're using, open "properties", select the "services" tab, untick "handsfree telephony" and then select ok.
Issue: Verifying the integrity of game files will cause the game to shut down when loading classic DOOM II from the in-game Hub.
Resolution: We're working on resolving this in a future update. In the meantime, we recommend users avoid using this Steam option unless required to as part of troubleshooting.
Issue: Why am I seeing poor performance while using G-Sync or Freesync?
Resolution: For best performance with these features, enable V-sync from the in-game graphics settings. Note that 3rd party tools configured to limit frame rates may adversely impact performance.
Issue: I have an AMD GPU and HDR monitor, but the game won't run in HDR display mode. What can I do to resolve this?
Resolution:To run the game in HDR display mode on supported monitors, players with AMD GPUs need to have the official DOOM Eternal release drivers (20.3.1). Download them here: https://www.amd.com/en/support...
Issue*: I have the latest GPU drivers installed and meet minimum system specs, but the game doesn't launch correctly or crashes on launch. Is there anything I can do?*
Resolution: For some users, there's a chance you don't have all of the required DirectX files installed. Reinstalling the DirectX runtime libraries from the following location may resolve this issue: https://www.microsoft.com/en-us/download/details.aspx?id=8109If reinstalling the DirectX runtime libraries doesn't resolve the issue, there's a chance your motherboard BIOS or CPU drivers are out of date.
For AMD Ryzen CPU users, updating your motherboard's BIOS and Ryzen chipset drivers may resolve this issue. The BIOS and chipset drivers are the links between your hardware and the operating system. Updating to the latest software ensures users have the latest performance and stability enhancements for the platform. To prevent the game crashing on your Ryzen system, please update your BIOS to the latest version using the files and procedures found on the motherboard manufacturer's website. Additionally, you will need to update your chipset drivers which can be found here.
Issue: The specifications published online don’t match the specifications on my boxed copy. Will my PC be able to run DOOM Eternal?
Resolution: Performance optimizations during development resulted in the expectations for performance on the minimum specification to increase for the majority of players. PCs that meet the published back-of-box specifications will still run at those settings, but most users will be able to run at more graphically intensive settings.
Issue: DOOM Eternal fails to launch or crashes while launching on my Laptop.
Resolution: We do not officially support laptop hardware. Laptops that conform to the supported hardware specifications may run DOOM Eternal.
Issue: Game window is resetting to default resolution after removing monitors while game is running.
Resolution: Issue is caused by changing hardware while title is active. Add/remove hardware before launching the game.
Issue*: Does DOOM Eternal support Crossfire for AMD or SLI for NVIDIA GPUs?*
Resolution: DOOM Eternal does not support Crossfire for AMD or SLI for NVIDIA GPUs. If you play the game with Crossfire or SLI enabled, you will experience performance issues or even crash. If you have dual GPUs on your PC, plug both monitors into the primary GPU before you play DOOM Eternal.
Issue*: Game crashes when changing settings to Ultra, Nightmare, or Ultra-Nightmare on some systems using only 8 GB of system RAM with Nvidia GeForce RTX GPUs.*
Resolution: When playing the game on these cards, keep settings at High or increase system RAM to at least 16 GB.
Issue: Game does not launch on Windows 8 with an AMD GPU installed.
Resolution: The latest AMD drivers are incompatible with DOOM Eternal on Windows 8.1. Install the AMD Radeon driver version 19.10.1 in order to play DOOM Eternal.
Issue: Game or PC crashes when turning off Vertical Sync while OBS is open.
Resolution: The DOOM Eternal game-ready drivers from AMD resolves this issue. This can also be worked around setting V-Sync to “On”, “Adaptive”, or “Triple Buffered” on older AMD GPU driver releases.
Issue: Game crashes when launched on Intel or AMD integrated graphics chipsets.
Resolution: Integrated Graphics options are not supported.
Issue: Some areas of the screen are obscured by large numbers of black particles.
Resolution: If the issue is encountered, assuming you are able to run the game, disabling the Depth of Field option will resolve this issue.
Issue: Game loads to a black screen when launching in full-screen mode.
Resolution: This issue is caused by the DOOM Eternal executable getting quarantined by an Anti-Virus program. Add an exception to your Anti-Virus program to resolve.
Issue*: The game won't launch on my laptop.*
Resolution: Make sure that the laptop uses its dedicated GPU and that the laptop is plugged into power. (This may also help with some desktops that use mother boards that have integrated GPUs.) Your NVIDIA driver needs to be setup to pick the dedicated GPU.
Issue: Game performance is degraded while playing with external software overlays enabled, such as MSI Afterburner, ReShade and others. There is also a known issue with the Steam overlay that can result in performance degradation.
Resolution: Disable any external software overlay to improve performance. You may also want to try disabling the Steam overlay. Please use the in-game performance metric display to track FPS and other valuable runtime performance metrics.
Console Known issues:
Issue: DOOM Slayer fist remains on screen and player is unable to change to any weapon
Resolution: Reloading the previous checkpoint resolves the issue.
Issue*: I'm a console player and the game crashes when I try to play the original DOOM or DOOM II from the Fortress of DOOM. Is there anything I can do?*
Resolution: We appologize for the inconvenience. We are working to address this in our next console update. Stay tuned for more details.
PS4 Known issues:
Issue*: I'm encountering an error that says "You do not have permission to access this content."*
Resolution: Check your "addons" in DOOM Eternal and make sure the campaign is downloaded. If it is and you can't access the game, go into PS4 Settings > Account Management > Restore Licenses. Once the licenses restore you should no longer see this message and can play the game.
Xbox One Known issues:
Issue*: For physical copies of DOOM Eternal on Xbox One, users must download the available patch which allows users to properly unlock achievements. It is highly recommended that owners of physical copies download that update. If a user with a disc copy of DOOM Eternal bypasses the update, achievements will not be unlocked.*
Resolution*: To prevent the issue, please ensure you have downloaded the patch (1.0.0.6). Digital copies of DOOM Eternal will automatically download the patch.*
If you’ve bypassed the patch and have played the game, in order to resolve the issue, the user must delete all title-associated save data from 'Manage games' and repeat the achievement criteria in an online state to unlock achievements after this issue occurs.
Issue: Pre-Order / Deluxe items purchased from the Xbox One store may not immediately appear in game.
Resolution: Items are guaranteed to be awarded over a period of time, but to speed up this process, players can enter the Bethesda.Net settings menu and claim items by selecting the “Reclaim Entitlements” option.
Issue: The initial chunk for the game has installed, but I’m unable to launch the campaign
Resolution: DOOM Eternal requires the title to be fully installed before starting a new campaign. Please wait for the install to complete and try again.
Issue: I’ve installed the DOOM Eternal (Campaign) from disc, why can’t I start a new campaign?
Resolution: In order to play the campaign, all components of DOOM Eternal must be installed from disc (both BATTLEMODE and Campaign). After inserting the disc, select ‘Install All’ to ensure your ability to play.
submitted by LoneVaultWanderer to Doom [link] [comments]

FH: Detailed Analysis of Error Code 7-00000004 with Causes and Possible Solutions (see video). Warning: Not a light read

Foreword: As the end of October 2020 nears, this issue has been springing up at an alarming rate. This Group Leader bug and related Error Code have been around since the game's release. Over the years, I've tracked it's occurrences and related causes, provided in depth troubleshooting to many redditors here (both to gather info and experiment with solutions), and tested the problem myself on those very rare times it came my way. I've already known what the cause is, just not the technical reasons of why. In fact, there's many different things that can cause this issue, from the home network, the ISP network, Gaming Platform networks, to Ubisoft's network, but it all ends up being one end result related to one specific reason. Since these problems are becoming more and more pervasive, I thought I'd share some of my thoughts on it. WARNING: Huge amount of text, only for the most inquisitive. TLDR: Watch the linked video  
 

Potential Temporary Fix to the Group Leader Bug and Error Code 7-00000004 Problem

 

Watch Video Reference: Possible Temporary Group Leader Bug Fix

 
What is Error Code 7-00000004? According to Ubisoft's Support Page, it's "an error about your connection to the Ubisoft servers." Pretty vague, but one needs to understand what servers those are. There's match servers (Data Centers) in every region, but this isn't about those. This is about the Ubisoft Account servers everyone globally connects to, those are in Montreal Canada. This hasn't changed since the game was made, regardless of dedicated servers. However, it's a bit more complicated than connecting to them because eventually one can get through with this error code, but then has the Group Leader Bug (they're connected to the game, but not able to access any modes).  
What is the Group Leader Bug (GL Bug)? This has been called that because once a player that has connection issues to the Account servers finally gets through, there's a synching issue that doesn't properly authenticate them. So, the game modes are all locked with messages saying "Requirements Not Met" on the game mode and a sub window stating Group Leader Only even though you're in a Group of one, yourself. Even the player's own emblem in the UI group section (next to NAT) is empty, indicating they're not loaded into their own group. The player is effectively groupless. The messages and locked modes shown is the exact thing players see when in a group, but not the group leader (ie the one able to select the modes to play).
 

Group Leader Bug History

 
The beginning: The GL Bug has been around since release. However, there's so many things that can trigger it, it never got narrowed down to it's cause. Or more aptly, maybe the end cause was known, but couldn't be outrightly fixed. In the past, a common cause was the synching of multiplayer requirements (Mission 1.1 and the basic tutorial). This part is key to my thinking. Cycling through those and then going back to the War Map synched the Account back up (see article). In past Patch Notes, they addressed certain issues about the GL Bug and also changed the multiplayer requirements later on (Mission 1.1 was no longer required). While that workaround was no longer needed, players soon found other instances where the GL Bug popped up.  
GL Bug after 2018: As time went on and during these instances where individual players got it, the old method proved ineffective. Applying basic troubleshooting steps did provide a solution, namely rebooting one's RouteModem. Why? Because a proper reboot of both the router and modem clears it's internal cache of stale or corrupted entries that may be conflicting with connections and refreshes the connection to the ISP. Going a step further, sometimes clearing the gaming platform's own Temp Cache was needed (same principle as the router, just on the gaming device). Notice that most things listed are on the individual's end. However, sometimes those workarounds didn't work and the GL Bug remained a mystery, to both players and devs.  
Massive number of cases being reported at once: Everything above talks about instances of individual cases, where it's not a widespread issue. Sometimes large amounts of players can get this. Some are regional (parts of a country or a whole continent), some were platform related (PSN, XBox, Uplay), and sometimes globally. Now this is where all troubleshooting steps prove ineffective as the issue is at a higher level of networking. Sometimes, it's not directly a Ubisoft issue, those can last days, weeks, or more. Over a three day period, all Comcast Internet players in the US were unable to access Ubisoft servers after Comcast had major outages. A player next door on another ISP could log in just fine, only Comcast customers were affected. This was particularly interesting. Another instance was in Singapore, where only those players got the GL Bug even though the match servers Database is located there. The same thing happened to Australia. All during 2020.  
Other networks: This wasn't simply a matter of the internet being out, that's not the case at all in those examples. In all those cases, the internet outage was fixed and players would then get the Error Code and or GL Bug, despite no other issues with their internet. They were able to login to other sites and play other games. It caused confusion as to why, and more importantly, other unaffected regions had no issue with logging into the game. That showed that the issue wasn't on Ubisoft, but still at the regional level. How?  
External Issues: In the case of Singapore, it was their biggest company's DNS outage that affected players. In the case of Australia, those outages resided where their Tier 1 hubs are in and around Sydney, there's only so many cross-oceanic lines. For Comcast, they own their own network lines and while most of the country was fixed, those areas leading to and around the Canadian border were still being affected. In all cases, all internet lines leading to and from those region's Data Centers also had outages (Sydney, Singapore, Portland, OR, Richmond, VA). Once signing in, does it simultaneously try to synch that player's Data Center (speculating, haven't done a traceroute for this yet)? What happens if it can't? What is known is these players couldn't access the game after their internet was restored. A player's signal is affected by every network along the route, even if it's a thousand miles away from their own unaffected areas. Even though Ubisoft wasn't the cause of those outages, there was still an issue with accessing those Ubisoft Account servers from anywhere within that region.
 

Ubisoft Accounts: Always On DRM and Ubisoft Club

 
So, we've established that we connect to the Account servers in Montreal. Also, as part of Ubisoft's Network, there is a heavy reliance on DRMs. For Honor is just one of their games with an Always On DRM (AO DRM). A player can't even access the game, let alone play the Story Mode offline, unless there's an active internet connection. It shouldn't be an issue since this is a multiplayer game, but it is. Not only is this a multiplayer game where an online connection is mandatory anyways, but the AO DRM proceeds to continually provide authentication checks to still make sure you're on an internet connection on a verified account. Logging in and passing a preliminary authentication the first time isn't enough. Why? Yet another added layer to prevent piracy, the CEO even thinks 95% of players pirate content. On one hand, DRM makes sense to protect their products, but on the other, it becomes intrusive and can conflict with gameplay whenever there's internal problems (ie hello lag spike that results in a disconnect and no ability to rejoin the match because it has to go through the whole logging back in phase). Let me drop this link about how Ubisoft said they weren't going to use Always On DRMs anymore for their PC games, back in 2012 (the year FH started development). Well, we know how that turned out.  
 
I won't go too in-depth on DRMs (looking at you Denuvo), but their Always On DRM isn't their only one. Login credentials are one. Product Keys are another. Multiple things can be a DRM, even without it being called a DRM, there's all different types. It's all to verify who you are, validate your access, and prevent intrusion/piracy on their networks or games. What else can a DRM do? Collect stats, gaming habits of players, tracks progress, alerts for intrusions and hacks, and other information. Some DRMs provide a means for devs to track game information from one source without having to spend resources to build their own in-game data collections process. It's one of their selling points to developers so they can focus resources and time elsewhere in a project, much like using an already developed game engine than having to create one internally. Like social media, it's tracking more than one thinks, which companies can then use that data (inputs, gaming habits and patterns, progress, game requirements completion, rewards, stat tracking, IP collection, etc). While also using Denuvo, EAC, and other DRMs, Ubisoft has also created their own proprietary DRM system within their network. They are the leading company for DRM abundant products, imo.  
What else could be another DRM of Ubisoft? Ubisoft Club. What has it done since the beginning? Track your progress, your game stats, your account. What is it synched to? Logging into your account. What was the original requirements for multiplayer? Mission 1.1 and the tutorial. Could it have been used for tracking completion of multiplayer requirements? Possibly. Is it still in-grained into the game? Yes. Is it a gatekeeper for online access? Maybe, if it's part of the system of checks and authentication (see link at the end of this paragraph). A player doesn't need to download Ubisoft Club for it to be part of their system, it already is on the back end of things. One will notice that these current issues of GL Bug and Error Code 7-00000004 are happening during the timing of revamping Ubisoft Club into Ubisoft Connect, come Oct 29th. Ubisoft Club was introduced in 2015, how in-grained is it within the game and what repercussions will happen once Ubisoft Connect roles out? Spaghetti code gonna spaghetti code (looking at you, Rate This Match). If Ubisoft Club servers went down, weren't all games affected?  
DRMs, DRMs, DRMs (Opinion): How many is too much? Product Keys, Uplay sign-in, Steam sign-in, PSN sign-in, XBox sign-in, Ubisoft account verification, EAC, Denuvo Anti-Tamper, Always On DRM, each platform's other internal DRM systems (Steam, Uplay, PS, etc), Ubisoft Club (which may or may not be related to one of the others), and other DRMs are all used. The Ubisoft Account servers in Montreal are the DRM servers, any issues there affects players everywhere. Some systems are redundant and overlapping. While the reasons of DRMs are understandable (some more than others) to prevent piracy, it's also known that they can adversely affect the gameplay for legitament paying customers. If those systems aren't functioning perfectly, then it's only the players that are getting screwed.  
After all of those steps for verification to play, as stated before, simply being connected online isn't enough for Multiplayer. One also needs to pass the continual authentication checks of the Always On DRM, being disconnected mid-match isn't a rare occurrence, it's so common it's a meme at this point. It's no secret certain DRMs can impact performance, let alone game access. For Honor is four year's old, no one is trying to crack it's code or pirate the game. It's essentially a free to play game in all but name at this point (multiple free periods on all platforms, sales for $7-8, main revenue comes from mtx). The game would function far better without it's Always On DRM requirement, there's already enough DRMs.
 

What the fuck does all of this mean?

 
The Group Leader Bug and Error Code 7-00000004 are symptoms of a synching issue with the Account Servers, the DRM Authentication, and quite possibly related to Ubisoft Club. A player can get past the Error Code (hard stop from accessing account) and log into the game, but either doesn't pass the authentication or it's not synched to recognize it right away. Or it passed the login authentication, but didn't connect properly to the Ubisoft Club portion (still unsure). So, the game treats the player like they're not part of their own group, unable to access modes. They become an unknown entity in their own game session. After a bit of time, there's a failure of passing the next authentication check, which boots the player back out, with the attached Error Code message given to start the process all over. Again.  
Any synching issue of that process results in not being able to access the game itself or game modes if they manage to get through, imo. It could be on the individual player's end (router or gaming platform). It could be an issue with the ISP (local, regional, or higher level). It could be within the networking structure of the end destination, Ubisoft. It all boils down to the signal, reaching those Montreal servers, and being synched properly. Incomplete or lost packets along the way won't be helping (traffic logjam on any networks from beginning to end).
 

What causes the synching issue and what can players do?

 
Besides the causes of incomplete or lost packets due to massive outages (signals being re-routed to crowded network pathways)? Nothing can be done about that, but if it's just on an individual's network level then they should run through their Troubleshooting Steps (see below). Unfortunately, players are finding times when reboots, reinstalls, cache clearing, and other methods aren't working. Usually, that's when there's a massive outbreak of these cases on a wider scale and not isolated incidents. Fortunately, I was able to run numerous amounts of attempts to test this myself.  
Evolving Theory, Testing, and Results: There's another factor within Ubisoft's internal networking structure, I think it's that DRM component(s). My best guess is that it tracks and "associates" (caches) the IPs of players' accounts and somehow that list can get stale or corrupted and it causes a conflict when authenticating (maybe failed returns from outages or DNS issues, like in those instances described). Over time, it likely refreshes on it's own. It also wouldn't affect new IPs that the account uses, which is why what's shown in the video works. Why do I think that? Along with everything stated above and below, but also because the problem is sometimes per account on that specific connection, not necessarily the connection itself. I could also log into some of my older FH Accounts during my testing and they had no issues on the same problematic connection, on the same device. This needs further confirmation from others though, I'd like to see more results. I've previously theorized that IPs were part of it, even tested it and gathered data from others. I even thought in the past that Ubisoft Club had some type of an impact. Those ultimately are still theories and far beyond my means of figuring out technically. What I do have are tests and results, see paragraphs below.  
Initial conflicts of that theory: Everything in that above paragraph could make sense, except for one thing: Public IPs and Private IPs. My earlier version of this theory was based on previous testing that was limited in scope and collected information from players that had this issue that lasted for weeks or more. That earlier thinking was centered on the Public IP Addresses, in that case, it's feasible. For this recent iteration of the problem, I was able to gather more information and have hours to replicate the problem and run various scenarios to see the outcomes. However, these were all based on the device's Private IP Address. Two different things.  
 
Making sense of that Theory: The outside world can't "see" the home network's devices' Private IP, which throws a wrench in my theory. Or so I thought. It does appear one can get the Private IP from an internal network. Mozilla's browser tools can detect a device's Private IP and Whatsmyip can exploit that to show Private IPs behind the Public IP. Now, this can explain that discrepancy and the theory makes more sense. If Mozilla can do that from their browser, then so can Ubisoft from a downloaded game. I would assume it's either part of the game's hidden DRM or directly from Ubisoft Club, since Uplay isn't part of the console version. Private IPs might possibly be cached, whether it's intentional or an unintentional by product of their authentication process. How intrusive is Ubisoft's propriety DRM and/or Ubisoft Club? Ubisoft has been infamous for it's many DRMs and is also infamous for it's many connectivity issues in all of it's games. Also in all of it's games is Ubisoft Club. Still just a theory though. I do think my Call For Fire is near the target though, enough to say Fire For Effect.  
Recent Testing: What I do know however, is that I had this issue and was able to bypass it by changing my IP Address on my gaming device. I had a few hours to test various things when this issue came about late October when this problem hit a mass amount of players (to include all Troubleshooting Steps that proved ineffective, such as Router Reboot, Temp Cache clearing, etc.). I could replicate the problem by using my old IP Address any time I input it in. I could fix it by switching it to any other number. I also had an extremely easier time when also switching my DNS Server, but it didn't matter which DNS Server I switched to, just that I had to switch them (ie, they themselves weren't the issue, but using the one associated with the old IP was). I used Google's and Cloudflare's, both of which are fine and great to use. Changing the DNS wasn't enough though, the Static IP had to be changed everytime (along with game restart).  
Steps used for this specific result (when all other attempts have failed). See video link above:
  1. Completed Troubleshooting Steps first (see below)
  2. Leave game open, access Network Settings
  3. Change Static IP (last set of number's only)
  4. Change platform's DNS Server
  5. Test Connection, Restart game
  6. If game opens, allow few minutes to populate
  7. If no change, restart process again  
Previous Testing: I also know that switching the home network's Public IP Address works too. A player with these issues can take their PS4 to their neighbor's that uses the same ISP and have no issues logging in. They can use their mobile hotspot and log in with no issues. Sometimes, one can use another internet connection, then log back into their own internet and the issue resolves. Somehow, it tricks the servers into gaining them access again. Otherwise, they just can't use their own IP, unless it changes or whatever issue on the higher end is resolved. I have a theory that another cause of the issue is whenever an ISP re-assigns a customer's Public IP (they're not static and can be changed by the ISP). That problem can last weeks and months and might explain how singular people get this problem when there's no mass occurrences. However, switching the home network's Public IP Address is faaar harder to do and in a lot of cases, not possible. Each ISP is different. Switching the device's Private IP with changing the DNS Server produced immediate results (restarting the game before logging in was needed for the change).
 

Is that result guaranteed?

 
Nope, but it was for me. Consistently. You can see the video showing it producing positive results (video linked at the top). I did it multiple times to verify and track differences of application. As discussed, there's so many factors within that signal pathway and so many unknowns at the end destination, that there hasn't been a total fix to the problem from the devs. If it's DRM and/or Ubisoft Club related, it's probably so in-grained with the spaghetti code, that maybe they can't reliably fix it (see Rate This Match). The video only highlights one way that I've tested that has worked. This post is to help spread some awareness about it and what to do. Ultimately, if it's a major networking issue, there isn't much players can do, but wait. Sometimes, some players will be affected, while others won't be. This post describes why that is and steps one can take, if it's possible. And be weary of issues that may come Oct. 29th.  
Also of note, other possible solutions: It has been reported that a viable option is for players with the GL Bug to accept an invite from another player, this puts them into a functionable group. However, this won't work if the player can't access the game with Error Code 7-00000004. VPN: Can bypass all the issues and reconnect to the game servers (different IP), unless there's a major outage on Ubisoft's end vs. non-major networking issues. Not a readily available option for console players though.
 

Simple Troubleshooting Steps

 
What all players should do for any type of connectivity issues is follow these troubleshooting steps. Check the game in between most steps. Players need to start on their end before branching out, process of elimination.  
1. Restart game
2. Test internet connection, see if home or ISP related
3. Check related Server status and Support sites
4. Restart platform
5. Reboot Router and Modem (unplug 30 sec)
6. Console: Clear Temp Cache, PC: Verify Files
7. Don't use Wifi, test it wired. Works horribly with FH.
8. Change Static IPs up
9. Consider Forwarding Ports
10. Reinstall (last option, other things are quicker)
11. Important: Then at this point, if it's a higher level issue, don't just post on Reddit. Contact their Support Channels. Post on their Twitter feeds. Make the issue known there too. The Devs don't read Reddit at 6pm, let alone 2am. Make those companies aware of issues that are outside of your control, just see about your end first. The more awareness on their end, the quicker the fix. If it's a region wide, platform wide, or site wide problem, go to their Ubisoft Support and Twitter sites so it makes them take notice. If no one creates reports through official channels, the less visibility they get. Otherwise, if only a few report something that is actually affecting thousands, then they'll think it's just a few players with problems, on Wifi, that didn't troubleshoot their connectivity problem. Reddit is not an official Ubisoft site, nor used reliably for reporting issues.  
 

Ubisoft FAQ References:

 
1. Static IP for PS4
2. Static IP for Xbox
3. Static IP for PC
4. PS4 Connectivity FAQ with Ports
5. XB Connectivity FAQ with Ports
6. PC Connectivity FAQ with Ports
submitted by ConnorMacLeod- to forhonor [link] [comments]

can i play my downloaded ps4 games offline video

How To Play PS4 Games On Any Android Phone - YouTube HOW TO PLAY LOCKED PS4 GAMES (WORKING 2020) - YouTube Reality of Ps4 Emulator  Ps4 Games possible to play ps4 Android emulator  Real/Fake Can I Share My Downloaded PS4 Games? - YouTube Play PS4 games on PC without Console 2017 - YouTube Downloading PS4 Games - YouTube how to play ps4 offline on a laptop - YouTube How to play ps4 locked games! (WORKS 2019) - YouTube Internet connection to play PS4 digital games?

When a system is your primary system, it caches the licenses for your purchases for offline use. This allows for offline play by anyone who uses that system. To set your system as your primary, follow these steps: Make sure you are currently connected to PSN. Go into Settings->PSN->Activate as Your Primary PS4. On the Ps4, you can play without an internet connection anything except maybe digital titles? I think those need to connect from time to time to update your license or something, im not sure, i could be totally wrong. Physical games obviously have no such issues. I'm completely digital on ps4. You don't need an internet connection once you It’s not possible. You have to have your account set as primary if you wish to play any digital games offline. You can still play disc based games just fine offline and probably your friends if you have their account as a primary on your console, but you won’t be able to play yours. To play your digital games on another system, you have to be online so Sony can verify the licenses. Here’s how to check and see if your PS4 is set as your Primary System: Log into the PSN from For PlayStation 4 on the PlayStation 4, a GameFAQs message board topic titled "Can I play downloaded ps4 games offline?". Good news: you can indeed play games. We tested the PS4 with multiple disc-based games offline and unpatched, and while most titles installed their own utterly mysterious software updates from the So the most simple answer is yes. PlayStation 4 is more closely related to the PlayStation 3 with a PC style setup running in the background. One thing to remember when addressing this topic is that not everyone has internet. As cheap and reliable... 8 Best PS4 Multiplayer Games You Can Play Offline. Who says that local multiplayer is dead I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across If I log in to my wife’s PS4, I can play my own games without that PS4 needing to be my primary console. 2 – Activating a PS4 as your PSN ID’s primary console will allow any user on that

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How To Play PS4 Games On Any Android Phone - YouTube

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